Verified village linking
Link one or more Clash of Clans player tags using the in-game API token. Players can start from a Discord panel, slash command or WILD Web profile. A completed link is shared across supported WILD servers.
WILD connects Clash of Clans clan management to Discord and WILD Web: verified player identities, account-based roles, activity reports and war planning. These features use Supercell game data where available, plus clearly identified polling observations.
Link one or more Clash of Clans player tags using the in-game API token. Players can start from a Discord panel, slash command or WILD Web profile. A completed link is shared across supported WILD servers.
Configure Leader, Co-Leader, Elder and Member role sync, plus Town Hall, ranked-league and clan-family roles. Assignment depends on verified accounts, tracked clans and Discord permissions.
Require a verified village before granting normal access. Configure a dedicated verification channel, panel and role, then use the CoC server wizard to provision Discord resources.
Post observed changes in donated and received totals, joining/leaving, promotions, demotions and player-name changes. Donation data comes from periodic snapshots, not live donor-to-recipient transactions.
Track accessible war attacks, three-star rates, Town Hall matchups and missed attacks where final records are complete. Save CWL round history, manage signups and review season recaps.
Manage approved participants, optional signup windows, roster groups, eligibility limits, substitutes and CSV exports. Discord lineups do not change the in-game CWL roster.
View observed Games Champion achievement changes, Clan Capital statistics and player activity signals. These are estimates from API polling, not official last-online times or individual Clan Games scores.
Show trophy trends and daily attacks/defences when independently collected battle observations are available. Missing observations are labelled and no battles are fabricated.
Managers can export supported war and CWL data to CSV or, when configured with a Google service account, to authorised Google Sheets. Private roster data remains permission-controlled.
Publish buttons for player lookups, account linking, clan details, wars, CWL planning, recruitment and staff actions. Management panels require the corresponding server permissions.
Clash of Clans does not expose every in-game event through the public API. WILD does not identify confirmed donor-to-recipient transactions, actual player login times or complete army loadouts for every attack. Reports distinguish final game data, calculated metrics and incomplete observations.
Unofficial fan software; not affiliated with or endorsed by Supercell.
Read the CoC documentation